
The "IL" in Jacksonville identifies the city's location in Illinois, as opposed to other Jacksonvilles that dot the map of the United States.

The half-star icon that rises from the top represents the Big Eli wheel and recalls a sunrise, which is a symbol of opportunity. The logos also differ in that each has a specific primary color to create brand unity.

Each version shares the same typeface and half-star icon. Each part of the logo has a specific significance. to Capitol Records, where hundreds of thousands of Beatles albums were pressed. The brand package was inspired by the city's history as a manufacturing hub, from the Eli Bridge Co. "We worked with McHenry County and coordinated with tourism, county government and economic development. "This is the third rebrand we've done in two years and our second multigovernmental project," Randy McDaniels, president of the marketing firm, said. The logos were created by McDaniels Marketing of Pekin to develop a strong brand that established cohesion between all five entities and highlighted the city's most desirable attributes. "The five entities dedicated to this brand redesign work extremely well together, which is the reason we were finally successful in bringing a new Jacksonville brand to fruition after 20 years of conversation," she said. "Community leaders have long discussed the importance of working with one another to market Jacksonville in one voice," Kristin Jamison, president of the Jacksonville Regional Economic Development Corporation, said. Players of the game will still know that it's made in Unity.The new logo is actually a family of logos for the CVB, the city of Jacksonville, the Jacksonville Area Chamber of Commerce, the Jacksonville Regional Economic Development Corporation, and Jacksonville Main Street. (My aim is to actually move it to a dedicated credits section accessible from the title screen of the game rather than having it appear in the splash screen.
Unity logo plus#
Does this mean I can remove the logo from the splash screen no matter what Unity tier (personal, plus or pro) I'm using? Furthermore, I haven't found anywhere that says you can't modify or hack into the produced executables (I even looked in here which contains another part of the TOS).
Unity logo pro#
Otherwise it would be illegal to remove the logo from the splash screen from a game made in Unity Pro since the TOS applies to all tiers of Unity. And even if Section 4.1 says "accompanying the services", I assume it still wouldn't include the game as the game does not need to accompany them. It does not seem to include the exported game itself. Govern your access to and use of the Software, Developer Services,Ĭommunities and Site (collectively, the “Services”) Except to the extent you and Unity haveĮxecuted a separate agreement, these terms and conditions exclusively The Made with Unity Platform (“Communities”)), provided through or inĬonnection with our website, accessible at unit圓d.com or Services”)), and various Unity communities (like Unity Answers and and
Unity logo software#
Game-development and related software (the “Software”),ĭevelopment-related services (like Unity Analytics (“Developer Unity Technologies ApS (“Unity”, “our” or “we”) provides However looking at how "Services" is defined in the first paragraph of the TOS: Service mark or other proprietary rights notices incorporated in or You will not remove, alter or obscure any copyright, trademark,

Looking at Section 4.1, it still retains: And searching in the TOS, it looks like I'm allowed to remove the Unity logo in my exported game. Heavily related to this question, as of now, Unity's TOS has changed dramatically.
